

Sorry, apart from what I wrote in the article, I'm not sure how I could help. Hopefully, Microsoft sees this and fixes it in a future build.

Disable the adapter you aren't using at the source in order to fix connecting to a remote display. TLDR Windows can't handle Miracast properly with multiple graphics adapters enabled simultaneously. When I was done projecting, I could re-enable Intel Graphics in order to assist with game capture in XSplit. Disabling the iGPU in Device Manager on my desktop fixed it so that I could project to my laptop. I discovered that it was because I had both my Intel Graphics and NVidia 1070 GTX adapters enabled simultaneously (I had enabled multi-gpu support in BIOS in order to force the onboard graphics to enable in conjunction with discrete graphics so that I could use the iGPU in XSplit as a video capture device while leaving my NVidia card and CPU dedicated to the DirectX game I was capturing. I had trouble projecting from my desktop to my laptop.
